Commit History

Author SHA1 Message Date
  Yusuf Umar a9f7703f74 Add update invisible parameter to RibbonTrail and use it on the samples. 9 years ago
  Yusuf Umar f9e65027e3 Implementing RibbonTrail 9 years ago
  Eugene Kozlov c92894d250 Add support of custom per-instance data in batches. 9 years ago
  Lasse Öörni caf663eac3 Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels. 9 years ago
  Lasse Öörni 7da8374a3b Option to override culling mode in pass. Closes #1363. 9 years ago
  Lasse Öörni 7160a0ab7c Normal offset shadow support for HLSL. Fix deferred specular calculation on HLSL. 9 years ago
  Lasse Öörni 7fbf89b728 Add Clone() function to Animation. Expose Animation constructor in Lua. 9 years ago
  Yao Wei Tjong 姚伟忠 31d362f879 Add new engine parameter for enabling/disabling high DPI window mode. 9 years ago
  Lasse Öörni 19f3b0f120 Merge branch 'master' into vertexdeclaration 9 years ago
  Lasse Öörni 2e44b0b350 Squashed commit of the following: 9 years ago
  Lasse Öörni 7b738c54ac Merge branch 'master' into vertexdeclaration 9 years ago
  Lasse Öörni 2b259e85e0 Change Texture::SetData() to take a raw pointer instead of shared to match rest of the API and simplify script bindings. 9 years ago
  Lasse Öörni 25f039b7e1 Add GetElementOffset & HasElement function bindings to AS VertexBuffer API. 9 years ago
  Lasse Öörni c872d6d335 Fix missing offset member in VertexElement AS binding. 9 years ago
  Mike3D b606060b98 Revert Graphics API commits af42c37 and b751108 9 years ago
  Lasse Öörni 35b516b866 AngelScript binding for VertexElement struct + related enums. 9 years ago
  Yao Wei Tjong 姚伟忠 3b1ab0ffea Partially revert back changes from commit af42c37. 9 years ago
  Mike3D af42c37179 More AS bindings fixes for Graphics API 9 years ago
  Mike3D b751108456 Fixed AS bindings for Animation and AnimationState 9 years ago
  Lasse Öörni e0b76920ea Merge branch 'master' into vertexdeclaration 9 years ago
  Lasse Öörni 0c10106cd8 Dummy implementation for D3D9 Texture2DArray. Texture2DArray Lua bindings. 9 years ago
  Lasse Öörni a458d30fd5 Initial freeform vertex declarations for D3D9. 9 years ago
  Lasse Öörni 30fbe453ef Add AngelScript binding (when applicable) for Texture2DArray. 9 years ago
  Lasse Öörni 33bea5392d Rename AnimationBlendingMode to AnimationBlendMode for brevity and similarity with Graphics class BlendMode. Rename ABM_OVERRIDE to ABM_LERP. Implement weight to additive blending. Serialize blend mode over network for AnimationController. 9 years ago
  Ivan K 4e1eb4df74 AniamtionCotrol supports animation blending 9 years ago
  Ivan K 1eeab3f2db Additive animation blending 9 years ago
  Lasse Öörni 633a6fa512 Add function to get a per-face image to TextureCube AngelScript API. Similar to GetImage for Texture2D, does not support block compressed formats. 9 years ago
  Lasse Öörni 09e1330f5f Add Technique::Clone(). Improve Technique / Pass Lua bindings. Closes #1203. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Lasse Öörni 45dfe368a5 Allow to call AnimatedModel::UpdateBoneBoundingBox() manually. Closes #1168. 10 years ago