Lasse Öörni
|
c0dbf7f545
Generalized the factory category for all objects.
|
12 lat temu |
Lasse Öörni
|
2afdf2675a
Fixed Windows build.
|
12 lat temu |
Wei Tjong Yao
|
8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
|
12 lat temu |
Lasse Öörni
|
d35f3b5035
Removed duplicate error message from ScriptCompiler when script compilation fails.
|
13 lat temu |
Lasse Öörni
|
5a6ff56b1e
Added Enable flag to CollisionShape & Constraint (RigidBody still missing.)
|
13 lat temu |
Lasse Öörni
|
3dc3c836a6
Applied patch from weitjong, which improves OSX/iOS build, and removes dead code.
|
13 lat temu |
Lasse Öörni
|
aa1c2b8605
Added warning for creating any of the physics components into the root scene node, as that is unsupported and may not eg. reload properly.
|
13 lat temu |
Lasse Öörni
|
9d82a32c9e
Added constraint & collision shape type "none" as default value to avoid unnecessary creation of shapes on scene load, before proper attribute values are deserialized. Do not create shape/constraint in OnNodeSet(), as the type is always "none" at that time.
|
13 lat temu |
Lasse Öörni
|
a40fead7dc
Updated license for the new year.
|
13 lat temu |
Lasse Öörni
|
7d8558a51f
Applied massive patch from weitjong.
|
13 lat temu |
Lasse Öörni
|
88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
|
13 lat temu |
Lasse Öörni
|
f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
|
13 lat temu |
Lasse Öörni
|
51c4336f2f
Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked.
|
13 lat temu |
Lasse Öörni
|
4666520d0b
Improved ragdoll stability in TestScene.
|
13 lat temu |
Lasse Öörni
|
70c58f43d9
Added SetWorldPosition() to Constraint.
|
13 lat temu |
Lasse Öörni
|
9f331e56db
Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2.
|
13 lat temu |
Lasse Öörni
|
c554abccb8
Fixed crash related to incorrect constraint reference tracking.
|
13 lat temu |
Lasse Öörni
|
b636b3a211
Keep track of constraints to release them properly before deleting the rigid body.
|
13 lat temu |
Lasse Öörni
|
5f66411903
Fixed missing calls to MarkNetworkUpdate() in Constraint.
|
13 lat temu |
Lasse Öörni
|
8cdc6f69d2
Properly clean up event handlers referring to a deleted object.
|
13 lat temu |
Lasse Öörni
|
4335295b87
Added slider constraint.
|
13 lat temu |
Lasse Öörni
|
8b366d2db8
Set up hinge constraint frames manually.
|
13 lat temu |
Lasse Öörni
|
e5d42e36c8
Generalized the constraint code to save the other body relative position/axis, instead of world relative position/axis.
|
13 lat temu |
Lasse Öörni
|
3203ee410f
Take node scale into account when offsetting the constraint.
|
13 lat temu |
Lasse Öörni
|
5c4904288a
Fixed hinge constraint breaking.
|
13 lat temu |
Lasse Öörni
|
9123d1c3d3
Eliminated unnecessary recreation/readdition of physics components when attributes change.
|
13 lat temu |
Lasse Öörni
|
ef421ef32d
Initial Bullet constraint implementation.
|
13 lat temu |