Commit Verlauf

Autor SHA1 Nachricht Datum
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. vor 12 Jahren
  Lasse Öörni 7397399c7c Allow defining draw range without an index buffer if raw index data has been defined. Note: the validity of the draw range cannot be checked in that case. vor 12 Jahren
  Lasse Öörni 4a3ec28769 Added point inside StaticModel check from Firegorilla. vor 12 Jahren
  Lasse Öörni a40fead7dc Updated license for the new year. vor 13 Jahren
  Lasse Öörni 14b78585fc Added CustomGeometry component, which is similar to OGRE ManualObject. vor 13 Jahren
  Lasse Öörni c6de5b25a1 Fixed handling of faces that are not triangles in AssetImporter. vor 13 Jahren
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. vor 13 Jahren
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. vor 13 Jahren
  Lasse Öörni 248fc3c1b6 Terrain attributes. vor 13 Jahren
  Lasse Öörni a989bb4879 Fixed drawing erroneous non-indexed geometry for BillboardSet after all billboards had expired. vor 13 Jahren
  Lasse Öörni 8c58f43ee8 Do not attempt to draw empty geometries. vor 13 Jahren
  Lasse Öörni 92510672f7 Serialize also skinned decals. vor 13 Jahren
  Lasse Öörni 296e36a75b Calculate tangents for decals. vor 13 Jahren
  Lasse Öörni 91c7374e28 Started work on decals. vor 13 Jahren
  Lasse Öörni a77a685f4c Fixed warnings reported by Xcode. vor 13 Jahren
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. vor 13 Jahren
  Lasse Öörni 0debc43fed Further Android fixes. vor 13 Jahren
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. vor 14 Jahren
  Lasse Öörni 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). vor 14 Jahren
  Lasse Öörni 7eed016fd8 Added more assertions. vor 14 Jahren
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. vor 14 Jahren
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. vor 14 Jahren
  Lasse Öörni b90c1386be Removed unnecessary parentheses. vor 14 Jahren
  Lasse Öörni 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. vor 14 Jahren
  Lasse Öörni 76144c8c4b Fixed plural in array variable names. vor 14 Jahren
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. vor 14 Jahren
  Lasse Öörni d69efd65f0 Container library fixes. vor 14 Jahren
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. vor 14 Jahren
  Lasse Öörni 7c45da5588 Import new code. vor 14 Jahren