Lasse Öörni
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 years ago |
Lasse Öörni
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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12 years ago |
Lasse Öörni
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5e5d98581c
Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale.
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12 years ago |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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12 years ago |
Wei Tjong Yao
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a76a3b1ab7
Reordered UIElement's attributes, common attributes got registered first. Enhanced Attribute Inspector to show UIElement's attributes for single selection case. Multiple selection is still WIP.
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12 years ago |
Wei Tjong Yao
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de9b19d6d4
Script subsystem prints the stack strace automatically on exception.
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12 years ago |
Wei Tjong Yao
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4d72b5a609
ScriptAPIDumper dumps to console when output file is not provided. Removed caveat from have to compile with ENABLE_LOGGING. Exposed variants to print to stderr to script. Added shell script for calling ConvertDocsToWiki executable. Fixed Editor application to handle exit on error gracefully. Updated documentation and wiki accordingly.
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12 years ago |
Lasse Öörni
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da243eb31b
Applied UI & editor related patch from weitjong.
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12 years ago |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 years ago |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 years ago |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 years ago |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 years ago |
Lasse Öörni
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170ee77019
To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set.
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13 years ago |
Lasse Öörni
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613e3e94f9
Allocate nested script execution contexts on demand.
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13 years ago |
Lasse Öörni
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f5bfe558cb
Slight AngelScript use cleanup.
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13 years ago |
Lasse Öörni
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4666520d0b
Improved ragdoll stability in TestScene.
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13 years ago |
Lasse Öörni
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7524eb27a9
Clear inbuilt script object type search cache when compiling script code to prevent crash if a failed script module compile is attempted several times.
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13 years ago |
Lasse Öörni
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a1049eab4e
Updated to AngelScript 2.23.0 WIP.
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14 years ago |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
Lasse Öörni
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b068022660
Use function pointers directly for preparing AngelScript context.
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14 years ago |
Lasse Öörni
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2f0d3caecd
Migrated to AngelScript 2.22.0.
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14 years ago |
Lasse Öörni
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bdc29caebd
Reverted to AngelScript 2.21.1 because of crash with VariantMap.
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14 years ago |
Lasse Öörni
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1c47bc6f20
Migrated to AngelScript 2.22.0 WIP.
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14 years ago |
Lasse Öörni
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37621a0c4b
Removed View friend class from Renderer. Made more Renderer functions public, as they can be usable also outside of View.
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14 years ago |
Lasse Öörni
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700520f320
Further comments and code cleanup.
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14 years ago |
Lasse Öörni
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180da947fa
Added generated scripting API reference.
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14 years ago |
Lasse Öörni
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40caea422e
Migrated to AngelScript 2.21.0.
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14 years ago |
Lasse Öörni
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b90c1386be
Removed unnecessary parentheses.
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14 years ago |
Lasse Öörni
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118ed95315
Multithreaded the shader compilation using all available CPU cores.
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14 years ago |
Lasse Öörni
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f1010c683e
Removed errorprone string addition operations.
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14 years ago |