Lasse Öörni
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343e9052b3
Fixed search/replaced function & variable names.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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5bde56d248
Added owner connection pointer to Node for multiplayer.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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6531fa08d5
Moved Controls to Network library.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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a67db4ba05
Async scene loading support.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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62c9aa3d9c
Added local node & component ID's in preparation to networking.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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9dd15c95e2
DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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9a5cbb6016
More documentation.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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fe56f0118b
Renamed the UserData VariantMap in UIElement to Vars, to distinguish from low-level userdata that is typically a pointer. Added same VariantMap to Node.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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a7a458b3a9
Script API registration cleanup: asMETHODPR changed to asMETHOD where possible.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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7c45da5588
Import new code.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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a48885a729
Make way for import of new code.
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%!s(int64=14) %!d(string=hai) anos |
Lasse Öörni
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23152b4d58
Improved asset import directly invokable from the editor.
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%!s(int64=15) %!d(string=hai) anos |
Lasse Öörni
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52ea7484d3
Drag and drop operations for moving components and reparenting scene nodes.
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%!s(int64=15) %!d(string=hai) anos |
Lasse Öörni
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e2335ec26e
Initial component editing.
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%!s(int64=15) %!d(string=hai) anos |
Lasse Öörni
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f9ef9957b7
Added four-byte identifiers to binary files.
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%!s(int64=15) %!d(string=hai) anos |
Lasse Öörni
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97370cc707
Added getComponentTypes() function to component factories & Scene.
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%!s(int64=15) %!d(string=hai) anos |
Lasse Öörni
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20b23ced83
Engine & script API improvements.
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%!s(int64=15) %!d(string=hai) anos |
Lasse Öörni
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4aa57980fb
ListView API & code cleanup.
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%!s(int64=15) %!d(string=hai) anos |
Lasse Öörni
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ffb2908516
Added AnimationController component.
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%!s(int64=15) %!d(string=hai) anos |
Lasse Öörni
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6c762c029c
Fixes to skinning & bone bounding box information and skeletal animation save in AssetImporter.
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%!s(int64=15) %!d(string=hai) anos |
Lasse Öörni
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f345ef3776
Slight optimization of skeleton reset.
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%!s(int64=15) %!d(string=hai) anos |
Lasse Öörni
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902dfd4a13
Re-commit for the new year. Let's aim for less wiki update spam this time!
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%!s(int64=15) %!d(string=hai) anos |