Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 343e9052b3 Fixed search/replaced function & variable names. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 5bde56d248 Added owner connection pointer to Node for multiplayer. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 6531fa08d5 Moved Controls to Network library. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni a67db4ba05 Async scene loading support. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 62c9aa3d9c Added local node & component ID's in preparation to networking. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 9a5cbb6016 More documentation. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni fe56f0118b Renamed the UserData VariantMap in UIElement to Vars, to distinguish from low-level userdata that is typically a pointer. Added same VariantMap to Node. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni a7a458b3a9 Script API registration cleanup: asMETHODPR changed to asMETHOD where possible. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni a48885a729 Make way for import of new code. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 23152b4d58 Improved asset import directly invokable from the editor. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 52ea7484d3 Drag and drop operations for moving components and reparenting scene nodes. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni e2335ec26e Initial component editing. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni f9ef9957b7 Added four-byte identifiers to binary files. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 97370cc707 Added getComponentTypes() function to component factories & Scene. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 20b23ced83 Engine & script API improvements. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 4aa57980fb ListView API & code cleanup. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni ffb2908516 Added AnimationController component. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 6c762c029c Fixes to skinning & bone bounding box information and skeletal animation save in AssetImporter. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni f345ef3776 Slight optimization of skeleton reset. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 902dfd4a13 Re-commit for the new year. Let's aim for less wiki update spam this time! %!s(int64=15) %!d(string=hai) anos