История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni a51afb0631 Initial vertex lighting support. 14 лет назад
  Lasse Öörni 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 лет назад
  Lasse Öörni 79c229b67e For global per-frame light sorting, give priority to directional lights so that they will most likely be combined with the ambient pass. 14 лет назад
  Lasse Öörni 4c3be1f600 Added List::Resize(). 14 лет назад
  Lasse Öörni 8a57a3ee18 Threaded ray query. 14 лет назад
  Lasse Öörni 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 лет назад
  Lasse Öörni cccb072a3d Threaded light queries. 14 лет назад
  Lasse Öörni 15e8c14623 Separated SetIntensitySortValue() into two separate functions. 14 лет назад
  Lasse Öörni 563ad416e9 Further optimization and improvement of light intensity sorting. 14 лет назад
  Lasse Öörni 6d5aa888aa Tweaks to light intensity sorting. 14 лет назад
  Lasse Öörni eba23029c0 Fixed maxLights not exposed to script. 14 лет назад
  Lasse Öörni a32f0f1c26 Fixed rotation of the axes model. 14 лет назад
  Lasse Öörni 7c42215d98 Fixed possible normal map Z reconstruction overflow. 14 лет назад
  Lasse Öörni 589c0ee141 Expanded the lit base pass optimization to cover also the first spot or point light affecting a drawable. 14 лет назад
  Lasse Öörni fd06d3cf4a Fixed component ID overwrite when copy-pasting scene nodes in the editor. 14 лет назад
  Lasse Öörni f456812466 Fixed Light attribute names. 14 лет назад
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 лет назад
  Lasse Öörni 80aee649df Re-enabled lit base pass optimization, with more careful checks to ensure proper rendering order. 14 лет назад
  Lasse Öörni f0ecda9785 Fixed numerical stability in Quaternion matrix constructor. 14 лет назад
  Lasse Öörni 10ad7a3dd2 Added phantom attribute to CollisionShape. Phantom shapes create collision events, but do not generate contact joints to the physics simulation. 14 лет назад
  Lasse Öörni 6dd8679214 Further attribute reorganization. 14 лет назад
  Lasse Öörni 3576a81993 Initial node/component attribute editing. 14 лет назад
  Lasse Öörni b7797e95f2 Fixed odd crash in editor script after scene load. 14 лет назад
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. 14 лет назад
  Lasse Öörni 30583dddc4 Fixed split point lights on Linux. Code cleanup. 14 лет назад
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 лет назад
  Lasse Öörni 4409bc0df0 Moved Color back to the Math library. 14 лет назад
  Lasse Öörni 5f7b64d6e7 Further cleanup of the Container & Math library API & internal functions. 14 лет назад
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
  Lasse Öörni f3859c1ed7 Added documentation about containers. 14 лет назад