Histórico de Commits

Autor SHA1 Mensagem Data
  Lasse Öörni c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. há 13 anos atrás
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. há 13 anos atrás
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. há 13 anos atrás
  Lasse Öörni eb3af6e90f Animation state editing. Note: is a breaking change to AnimatedModel serialization, due to the extra variable needed! há 13 anos atrás
  Lasse Öörni 3b67320a49 Added animation trigger event system. há 13 anos atrás
  Lasse Öörni 8a5274b596 Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body. há 13 anos atrás
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. há 14 anos atrás
  Lasse Öörni 3f36d0ffc9 Removed nlerp animation blending as it was prone to artifacts. há 14 anos atrás
  Lasse Öörni 942bf00ca4 Fixed animations not continuing after scene load. há 14 anos atrás
  Lasse Öörni 163aa247d9 Cleaned up animation network serialization code. há 14 anos atrás
  Lasse Öörni 23b410d9f4 Added AnimationController network replication. há 14 anos atrás
  Lasse Öörni 3baf62216e In Direct3D9 mode, differentiate between left Shift, Ctrl & Alt similarly as GLFW does. há 14 anos atrás
  Lasse Öörni b90c1386be Removed unnecessary parentheses. há 14 anos atrás
  Lasse Öörni d69efd65f0 Container library fixes. há 14 anos atrás
  Lasse Öörni 020232744a Even more documentation. há 14 anos atrás
  Lasse Öörni 9a5cbb6016 More documentation. há 14 anos atrás
  Lasse Öörni b5a43134a9 Simplified AnimationController API. há 14 anos atrás
  Lasse Öörni caa4017416 Fixed Billboard & Bone property set access. há 14 anos atrás
  Lasse Öörni 7c45da5588 Import new code. há 14 anos atrás