Lasse Öörni
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abafe9b9f3
Fixed DecalSet functions being private.
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13 سال پیش |
Lasse Öörni
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96143733e4
Offset occlusion geometry downward to reduce possibility of erroneous occlusion.
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13 سال پیش |
Lasse Öörni
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1c95a5b007
Use lowest terrain LOD for occlusion. This can possibly result in over-aggressive occlusion, so needs to be used with care.
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13 سال پیش |
Lasse Öörni
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21c6bfd098
New stone texture.
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13 سال پیش |
Lasse Öörni
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30c21a3789
Added terrain blend shader and terrain example.
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13 سال پیش |
Lasse Öörni
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2945e5d83f
Recurse for LOD correction in terrain patches.
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13 سال پیش |
Lasse Öörni
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5df4edfe03
Terrain patch stitching.
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13 سال پیش |
Lasse Öörni
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ec8394b3de
Initial terrain LOD. No stitching yet.
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13 سال پیش |
Lasse Öörni
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478a5af9d1
Allow defining depth bias for materials.
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13 سال پیش |
Lasse Öörni
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42b9cbc158
Cleaned up terrain code.
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13 سال پیش |
Lasse Öörni
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248fc3c1b6
Terrain attributes.
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13 سال پیش |
Lasse Öörni
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69d7e27179
Added terrain raycast & occlusion.
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13 سال پیش |
Lasse Öörni
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c18efb013f
Added terrain tangent generation.
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13 سال پیش |
Lasse Öörni
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64e7b12bd8
Added possibility to add components without going through an object factory.
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13 سال پیش |
Lasse Öörni
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2a0aae070a
Started work on terrain.
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13 سال پیش |