História revízii

Autor SHA1 Správa Dátum
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 rokov pred
  Lasse Öörni c0dbf7f545 Generalized the factory category for all objects. 12 rokov pred
  Lasse Öörni 2afdf2675a Fixed Windows build. 12 rokov pred
  Wei Tjong Yao 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. 12 rokov pred
  Lasse Öörni 85415e5cb3 Fixed 64bit compile on GCC / OS X. 12 rokov pred
  Lasse Öörni af8825047a Started work on node/component enable & disable. 12 rokov pred
  Lasse Öörni a40fead7dc Updated license for the new year. 13 rokov pred
  Lasse Öörni e0e9487721 Fixed undefined behaviour in Light on iOS/Android. Fixed unused variable issues. 13 rokov pred
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 rokov pred
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 rokov pred
  Lasse Öörni 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. 13 rokov pred
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 rokov pred
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. 13 rokov pred
  Lasse Öörni 9d15b80fc4 Audio::IsInterpolated() -> Audio::GetInterpolation(). 14 rokov pred
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 rokov pred
  Lasse Öörni 80656971de Removed SpinLock class. 14 rokov pred
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. 14 rokov pred
  Lasse Öörni baa3efacc3 Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere. 14 rokov pred
  Lasse Öörni 3576a81993 Initial node/component attribute editing. 14 rokov pred
  Lasse Öörni 7eed016fd8 Added more assertions. 14 rokov pred
  Lasse Öörni 67c77087bc Disabled network replication from SoundSource's position and autoremove attributes. 14 rokov pred
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. 14 rokov pred
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 rokov pred
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. 14 rokov pred
  Lasse Öörni 9261573b57 Fixed non-optimal decrement operators. 14 rokov pred
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 rokov pred
  Lasse Öörni 432f57b4b0 Use SDL 1.3 in OpenGL mode. 14 rokov pred
  Lasse Öörni d69efd65f0 Container library fixes. 14 rokov pred
  Lasse Öörni 565de1ad02 Moved some of StringUtils functions to the String class. 14 rokov pred
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. 14 rokov pred