Lasse Öörni
|
ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
|
12 jaren geleden |
Lasse Öörni
|
a0a3428de5
Allow using AnimationController also for node animations.
|
12 jaren geleden |
Lasse Öörni
|
5e5d98581c
Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale.
|
12 jaren geleden |
Lasse Öörni
|
c0dbf7f545
Generalized the factory category for all objects.
|
12 jaren geleden |
Lasse Öörni
|
2afdf2675a
Fixed Windows build.
|
12 jaren geleden |
Wei Tjong Yao
|
8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
|
12 jaren geleden |
Lasse Öörni
|
3cbf2cd402
Detach AnimationController & ParticleEmitter from the scene post-update when disabled.
|
13 jaren geleden |
Lasse Öörni
|
af8825047a
Started work on node/component enable & disable.
|
13 jaren geleden |
Lasse Öörni
|
da243eb31b
Applied UI & editor related patch from weitjong.
|
13 jaren geleden |
Lasse Öörni
|
a40fead7dc
Updated license for the new year.
|
13 jaren geleden |
Lasse Öörni
|
7d8558a51f
Applied massive patch from weitjong.
|
13 jaren geleden |
Lasse Öörni
|
88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
|
13 jaren geleden |
Lasse Öörni
|
f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
|
13 jaren geleden |
Lasse Öörni
|
91f6f87472
Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate().
|
13 jaren geleden |
Lasse Öörni
|
c48f640a18
Changed several structures to HashMap / HashSet for better performance.
|
13 jaren geleden |
Lasse Öörni
|
97142c1db1
Eliminated n^2 algorithms from event subscribing and octree updates.
|
14 jaren geleden |
Lasse Öörni
|
cc3ee34f58
Increased occlusion buffer depth bias.
|
14 jaren geleden |
Lasse Öörni
|
3f36d0ffc9
Removed nlerp animation blending as it was prone to artifacts.
|
14 jaren geleden |
Lasse Öörni
|
787f1d5de0
Code cleanup.
|
14 jaren geleden |
Lasse Öörni
|
215fb04f72
Converted VAR_BUFFER file serialization attributes to VAR_VARIANTVECTOR to make them more readable and/or editable.
|
14 jaren geleden |
Lasse Öörni
|
163aa247d9
Cleaned up animation network serialization code.
|
14 jaren geleden |
Lasse Öörni
|
a6cc202b3c
Added network replication of instant set weight / set time position commands for AnimationController.
|
14 jaren geleden |
Lasse Öörni
|
23b410d9f4
Added AnimationController network replication.
|
14 jaren geleden |
Lasse Öörni
|
cc2a487361
Further optimization of the parent node network replication attribute.
|
14 jaren geleden |
Lasse Öörni
|
7b15b34c83
Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes.
|
14 jaren geleden |
Lasse Öörni
|
b90c1386be
Removed unnecessary parentheses.
|
14 jaren geleden |
Lasse Öörni
|
a956f2ff20
Fixed bugs in Vector & PODVector.
|
14 jaren geleden |
Lasse Öörni
|
d69efd65f0
Container library fixes.
|
14 jaren geleden |
Lasse Öörni
|
565de1ad02
Moved some of StringUtils functions to the String class.
|
14 jaren geleden |
Lasse Öörni
|
b5a43134a9
Simplified AnimationController API.
|
14 jaren geleden |