Histórico de Commits

Autor SHA1 Mensagem Data
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. há 12 anos atrás
  Lasse Öörni 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. há 12 anos atrás
  Lasse Öörni 3e07e77b4c Make the ParticleEmitter's period & emission timers editable to be able to reset them before saving an object prefab. há 12 anos atrás
  Lasse Öörni 5be5222cb8 Added ParticleEmitter attributes. há 12 anos atrás
  Lasse Öörni 3c244f9755 Allow live-reload of particle emitter parameters file. há 12 anos atrás
  Lasse Öörni cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. há 12 anos atrás
  Lasse Öörni 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. há 12 anos atrás
  Lasse Öörni c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
  Lasse Öörni 2afdf2675a Fixed Windows build. há 12 anos atrás
  Wei Tjong Yao 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. há 12 anos atrás
  Lasse Öörni 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. há 12 anos atrás
  Lasse Öörni 895f909297 Include cleanup. há 12 anos atrás
  Lasse Öörni 3cbf2cd402 Detach AnimationController & ParticleEmitter from the scene post-update when disabled. há 12 anos atrás
  Lasse Öörni 5830f0e5d1 Convention change: prefer Enabled instead of Active where possible. há 12 anos atrás
  Lasse Öörni af8825047a Started work on node/component enable & disable. há 12 anos atrás
  Lasse Öörni da243eb31b Applied UI & editor related patch from weitjong. há 13 anos atrás
  Lasse Öörni ed272d2aa7 Fixed sphere particle emitter always having zero radius. há 13 anos atrás
  Lasse Öörni a40fead7dc Updated license for the new year. há 13 anos atrás
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. há 13 anos atrás
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. há 13 anos atrás
  Lasse Öörni 7813601540 Added scene timescale attribute. há 13 anos atrás
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. há 13 anos atrás
  Lasse Öörni 7a06dc73e5 Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call. há 13 anos atrás
  Lasse Öörni 5640824c9a Fixed Camera not properly notified of node transform changes. há 13 anos atrás
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). há 13 anos atrás
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. há 13 anos atrás
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. há 14 anos atrás
  Lasse Öörni 510c606b3d Removed the redundant GetString() functions from XMLElement. há 14 anos atrás
  Lasse Öörni 95a8c8bfa7 Added overloads to Variant & XMLElement that take char pointers. há 14 anos atrás
  Lasse Öörni 6845f056a5 Refactored NinjaSnowWar example to load the scene and objects from files instead of creating them programmatically. há 14 anos atrás