Lasse Öörni
|
ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
|
12 лет назад |
Lasse Öörni
|
c0dbf7f545
Generalized the factory category for all objects.
|
12 лет назад |
Wei Tjong Yao
|
8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
|
12 лет назад |
Lasse Öörni
|
a40fead7dc
Updated license for the new year.
|
13 лет назад |
Lasse Öörni
|
88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
|
13 лет назад |
Lasse Öörni
|
f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
|
13 лет назад |
Lasse Öörni
|
91f6f87472
Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate().
|
13 лет назад |
Lasse Öörni
|
cc3ee34f58
Increased occlusion buffer depth bias.
|
14 лет назад |
Lasse Öörni
|
b694ad047e
Refactored interest management into the NetworkPriority component.
|
14 лет назад |