Commit History

Auteur SHA1 Bericht Datum
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 jaren geleden
  Lasse Öörni 0debc43fed Further Android fixes. 13 jaren geleden
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
  Lasse Öörni 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). 14 jaren geleden
  Lasse Öörni 7eed016fd8 Added more assertions. 14 jaren geleden
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 jaren geleden
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. 14 jaren geleden
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 jaren geleden
  Lasse Öörni 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. 14 jaren geleden
  Lasse Öörni 76144c8c4b Fixed plural in array variable names. 14 jaren geleden
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 jaren geleden
  Lasse Öörni d69efd65f0 Container library fixes. 14 jaren geleden
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. 14 jaren geleden
  Lasse Öörni 7c45da5588 Import new code. 14 jaren geleden