تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Sergey Lapin 18868d74c9 Bullet RaycastVehicle support 8 سال پیش
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 سال پیش
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 سال پیش
  Lasse Öörni d2c47a14c4 Add hit fraction to PhysicsRaycastResult and set it for all physics cast tests. Similar to ConvexCast, set SphereCast result distance based on hit fraction. Closes #1120. 10 سال پیش
  Lasse Öörni b110b4e51b Tabs to spaces. Add Lua API for RaycastSingleSegmented(). 10 سال پیش
  Enhex e57cc88020 Added PhysicsWorld::RaycastSingleSegmented(). It's much more efficient for big scenes with many bodies in them. 10 سال پیش
  Lasse Öörni 310c32db9e Adapt PhysicsWorld::GetRigidBodies() to use Nick Royer's immediate contact test code to work with static bodies properly. (https://github.com/urho3d/Urho3D/pull/1077) Exposed PhysicsWorld::GetCollidingBodies() for the previous behavior, similar to RigidBody::GetCollidingBodies(). 10 سال پیش
  Lasse Öörni d4a5b74cc5 Also add updateEnabled to PhysicsWorld. Make Scene, PhysicsWorld and PhysicsWorld2D behave in the same way: when auto update is disabled, manual stepping can still be performed. Rewrite some comments for clarity. 10 سال پیش
  Yao Wei Tjong 姚伟忠 8652de217d Rename Source/Urho3D/Script to Source/Urho3D/AngelScript. 10 سال پیش