Cronologia Commit

Autore SHA1 Messaggio Data
  Lasse Öörni cbbd044d95 Refactored & unified viewport handling. Now RenderSurfaces also set a viewport. Exposed Viewport struct to script. 15 anni fa
  Lasse Öörni ab3bec9d3f Added AngelScript 2.20.2. 15 anni fa
  Lasse Öörni c492a2ee69 Added the scriptFile property for accessing the currently executing script file. 15 anni fa
  Lasse Öörni e6d971139d Fixed incorrect stencil clearing in deferred rendering when there is a point light which has some sides unshadowed. 15 anni fa
  Lasse Öörni bb67b6d7fe Playable scripted NinjaSnowWar. 15 anni fa
  Lasse Öörni 21152191ac Added Engine::setDefaultScene(). The default scene will always be accessible as the "scene" global property. 15 anni fa
  Lasse Öörni d4666eaacb Added snowballs to the scripted NinjaSnowWar. 15 anni fa
  Lasse Öörni dcc4765d6a Tweaked garbage collection. 15 anni fa
  Lasse Öörni e7a3473066 Examples restructuring. The old Test is now remade in script and called GraphicsTest. The ScriptTest has been renamed to NSWRemake. The executable for running the script examples is renamed to Urho3D.exe. 15 anni fa
  Lasse Öörni 79df63289c ScriptInstance & ScriptFile no longer allocate own script contexts. Instead ScriptEngine preallocates a fixed number of script contexts, to account for the maximum allowed script execution nesting level. 15 anni fa
  Lasse Öörni 044ef4d5a9 Exposed Engine's runFrame() and associated sub-functions to script. 15 anni fa
  Lasse Öörni 46f4938c37 Removed cppunit, because Open Asset Import Library itself does not need it. 15 anni fa
  Lasse Öörni 24ef4f94f3 Moved most of the script API registration to Engine library. 15 anni fa
  Lasse Öörni 902dfd4a13 Re-commit for the new year. Let's aim for less wiki update spam this time! 15 anni fa