Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni b8d8f9f78f Add uncompressed DDS support. Supports all bit configurations by a generic conversion to 8bit-per-pixel RGBA. Unify Image bindings between Lua & AngelScript. Closes #537. il y a 11 ans
  Yao Wei Tjong 姚伟忠 f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. il y a 11 ans
  Lasse Öörni 5ce05d4cb6 Fixed missing horizontal flip from the vertical cross cubemap layout. il y a 11 ans
  Lasse Öörni 6f980453b6 Added success return value to Image::FlipVertical(). Fixed return value of Image::Resize() in AngelScript bindings. il y a 11 ans
  Lasse Öörni 0330a94d42 Added support for flipping DXT1,3,5 compressed images vertically. il y a 11 ans
  Lasse Öörni d5fddaba86 Added compressed image support to Image::GetSubimage() and fixed bugs in the function. il y a 11 ans
  Lasse Öörni 89074cf668 Added image save as png to a Serializer stream. Due to stb_image_write limitations, the format is always png. Block-compressed (DXT etc.) image data is not supported. Closes #441. il y a 11 ans
  Lasse Öörni cdd2dae4fb Precalculate texture's mip levels during async loading, if applicable. Use a timer to avoid spending too much time per frame on finishing async loaded resources. il y a 11 ans
  Lasse Öörni 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. il y a 11 ans
  Lasse Öörni 10046d4b26 Added integer API for setting Image pixels. il y a 11 ans
  Aster@中国上海 29095ad804 Add GetSubimage in Image class. il y a 11 ans
  Lasse Öörni 3237ab3f85 Fixed image bilinear resampling. il y a 12 ans
  Lasse Öörni 1c0cc050a1 Added Image pixel manipulation, resize and clear functions. Added Image profiling blocks. Closes #171. il y a 12 ans
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
  Lasse Öörni 045c68957d Convert Image back to spaces instead of tabs. Ensure that the file path is in native format before saving using STB / JO. il y a 12 ans
  primitivewaste d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. il y a 12 ans
  Lasse Öörni d1df925013 Added Image::GetSDLSurface() to avoid code duplication. Fixed crash from null image pointer in Graphics::CreateWindowIcon(). il y a 12 ans
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. il y a 12 ans