Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni 20619d01b1 Converted Log into a monostate to allow logging without a Context pointer. il y a 13 ans
  Lasse Öörni a40fead7dc Updated license for the new year. il y a 13 ans
  Lasse Öörni 21811bc13f Explicitly mention that DirectX June 2010 SDK needs to be installed. il y a 13 ans
  Lasse Öörni 411ab13883 Applied jpeg save and system time patches from Alex Fuller. il y a 13 ans
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. il y a 13 ans
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. il y a 13 ans
  Lasse Öörni 5a6dfe6c19 Added missing spaces. il y a 14 ans
  Lasse Öörni 9ab2bf4c14 Added top-level profiling blocks for frame execution. Explicitly call Profiler::BeginFrame() and EndFrame() in Time subsystem to not depend on event subscription order. Profiler max. display depth in DebugHud can be specified. il y a 14 ans
  Lasse Öörni ff9df846d1 Fixed physics transform interpolation when physics timestep is lower than framerate. il y a 14 ans
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. il y a 14 ans
  Lasse Öörni b1ba025970 Fixed hyperthreading detection again. il y a 14 ans
  Lasse Öörni abe05c6a53 MinGW is no longer officially supported. il y a 14 ans
  Lasse Öörni 9b1a81d84a Changed _WIN32 #ifdef to WIN32. il y a 14 ans
  Lasse Öörni 0d29d818ad Moved from SDL to GLFW & PortAudio. il y a 14 ans
  Lasse Öörni 432f57b4b0 Use SDL 1.3 in OpenGL mode. il y a 14 ans
  Lasse Öörni 74993d525e Added ID code to binary scenes. il y a 14 ans
  Lasse Öörni 2a6c10874c Documentation structure and Getting Started-documentation. il y a 14 ans
  Lasse Öörni 7c45da5588 Import new code. il y a 14 ans