Xavier Maupeu
|
4e41906157
first modifications in order to integrate VSM shadow
|
10 年之前 |
Lasse Öörni
|
60d946eb64
Option to enable threaded occlusion rendering. May actually result in worse performance, so disabled by default. Report number of rendered occluders accurately (taking into account occluders rejected by being occluded themselves, or by running out of triangles.) Closes #970.
|
10 年之前 |
JSandusky
|
83d0f9a23c
Add Z-up and handedness options to OBJ export
|
10 年之前 |
Lasse Öörni
|
5161060d5b
Allow to define a culling camera for Viewport. When defined, multiple views can share the same culling and other view preparations, reducing CPU use.
|
10 年之前 |
JSandusky
|
4a16d34367
Implement OBJ export functionality in editor
|
10 年之前 |
Yao Wei Tjong 姚伟忠
|
8652de217d
Rename Source/Urho3D/Script to Source/Urho3D/AngelScript.
|
10 年之前 |