Commit History

Author SHA1 Message Date
  aster2013 cb819a5a6f Remove class name and variant type from attribute macros. 11 years ago
  aster2013 d99b6e9a4e Remove type from MIXED_ACCESSOR_ATTRIBUTE macro, make it more cleaner. Other attribute macros will be modify later. 11 years ago
  aster2013 7e46f0c862 Add MIXED_ACCESSOR_ATTRIBUTE. 11 years ago
  aster2013 c82759de85 Add STAGGERED tile map support. 11 years ago
  aster 649edf054d Rename TileObject2D to TileMapObject2D, rename some functions. 11 years ago
  aster2013 18a8a4e640 Add draw debug geometry for tile map, fix tile map object position bug. 11 years ago
  aster2013 a2ead6f404 Add index to position convert function in TileMap2D 11 years ago
  aster2013 a04edb1108 Refactor tile map, add TileMapInfo2D struct. 11 years ago
  aster d13338f793 Add isometric map support. 11 years ago
  aster2013 b81d08ba21 Move tile object define to TileMapDefs2D. Add half pixel offset in Direct3D mode. 11 years ago
  aster 7110a05c58 refactor tile map code. 11 years ago
  aster b87c4f24fe Move some functions from header file to source file. For all of objects create node for it. 11 years ago
  aster c4b68bd429 Add object group. 11 years ago
  aster 189ed31742 Add image layer support. 11 years ago
  aster2013 1262869ac6 Change tile size to float, fix bug, change Desert.png. 11 years ago
  aster ef32eee6ee Add tile map support in Urho2D, current not all of features are supported in Urho2D, but I think we can add it later. Fore more information about tile map, please refer http://www.mapeditor.org/. 11 years ago