История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 лет назад
  Aster@中国上海 ad59ffa437 Change ShortStringHash to StringHash. 11 лет назад
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
  primitivewaste d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 лет назад
  Lasse Öörni 42093ea88c Allow programmatic control of the mip reduction settings of Texture. 12 лет назад
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад