История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni c9c0610709 Added alternative OpenGL rendering path, not fully complete yet. 14 лет назад
  Lasse Öörni 977dd11341 Added functions to query most often used texture formats, so that application code does not need to include RendererImpl.h. 14 лет назад
  Lasse Öörni fa3fb7b2fc Added LockedRect structure for textures so that application code does not need to use the corresponding Direct3D structures directly. 14 лет назад
  Lasse Öörni f60321b20f Use PODVector more extensively. 14 лет назад
  Lasse Öörni f1010c683e Removed errorprone string addition operations. 14 лет назад
  Lasse Öörni f3859c1ed7 Added documentation about containers. 14 лет назад
  Lasse Öörni 516b532a8f Refactored StringUtils as member functions of String & the classes to be converted. 14 лет назад
  Lasse Öörni d69efd65f0 Container library fixes. 14 лет назад
  Lasse Öörni 2a6c10874c Documentation structure and Getting Started-documentation. 14 лет назад
  Lasse Öörni e5867952a9 Added a search cache for engine API AngelScript object types. 14 лет назад
  Lasse Öörni 7c45da5588 Import new code. 14 лет назад
  Lasse Öörni a48885a729 Make way for import of new code. 14 лет назад
  Lasse Öörni 1f0bfd8b76 Moved to FreeType font rendering. 15 лет назад
  Lasse Öörni ec327701e5 Initial skeleton of the scene editor. 15 лет назад
  Lasse Öörni fba7a7dba1 Removed some exceptions. Now failing to load a resource returns a null pointer instead of throwing an exception. 15 лет назад
  Lasse Öörni 4f1e1ce9b8 Added Slider UI element. 15 лет назад
  Lasse Öörni 902dfd4a13 Re-commit for the new year. Let's aim for less wiki update spam this time! 15 лет назад