Lasse Öörni
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c9c0610709
Added alternative OpenGL rendering path, not fully complete yet.
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14 лет назад |
Lasse Öörni
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977dd11341
Added functions to query most often used texture formats, so that application code does not need to include RendererImpl.h.
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14 лет назад |
Lasse Öörni
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fa3fb7b2fc
Added LockedRect structure for textures so that application code does not need to use the corresponding Direct3D structures directly.
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14 лет назад |
Lasse Öörni
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f60321b20f
Use PODVector more extensively.
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14 лет назад |
Lasse Öörni
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f1010c683e
Removed errorprone string addition operations.
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14 лет назад |
Lasse Öörni
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f3859c1ed7
Added documentation about containers.
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14 лет назад |
Lasse Öörni
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516b532a8f
Refactored StringUtils as member functions of String & the classes to be converted.
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14 лет назад |
Lasse Öörni
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d69efd65f0
Container library fixes.
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14 лет назад |
Lasse Öörni
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2a6c10874c
Documentation structure and Getting Started-documentation.
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14 лет назад |
Lasse Öörni
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e5867952a9
Added a search cache for engine API AngelScript object types.
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14 лет назад |
Lasse Öörni
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7c45da5588
Import new code.
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14 лет назад |
Lasse Öörni
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a48885a729
Make way for import of new code.
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14 лет назад |
Lasse Öörni
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1f0bfd8b76
Moved to FreeType font rendering.
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15 лет назад |
Lasse Öörni
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ec327701e5
Initial skeleton of the scene editor.
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15 лет назад |
Lasse Öörni
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fba7a7dba1
Removed some exceptions. Now failing to load a resource returns a null pointer instead of throwing an exception.
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15 лет назад |
Lasse Öörni
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4f1e1ce9b8
Added Slider UI element.
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15 лет назад |
Lasse Öörni
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902dfd4a13
Re-commit for the new year. Let's aim for less wiki update spam this time!
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15 лет назад |