aster2013
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4c24da77f8
Rename slice size functions.
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11 years ago |
aster2013
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6dea2d78f6
Remove spaces.[ci skip]
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11 years ago |
aster2013
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17d2596af7
Refactor UIImage radial fill mode algorithm.
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11 years ago |
aster2013
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333fc9895f
Minor fix.[ci skip]
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11 years ago |
aster2013
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5023c5450b
Fix minor bug.[ci skip]
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11 years ago |
aster2013
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acb22d134e
Add Filled mode in UIImage.
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11 years ago |
aster2013
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529a58a610
New branch for component based UI system.
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11 years ago |
aster2013
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3f3fb2a7dc
Restore custom material in Drawable2D.
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11 years ago |
Lasse Öörni
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3589fa7830
Fix alpha materials in StaticModelGroup only displaying 1 instance. Closes #544.
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11 years ago |
Lasse Öörni
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02e68ac7e5
Refactor to remove child node and its components from scene immediately when it is being removed from the parent.
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11 years ago |
Yao Wei Tjong 姚伟忠
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aaec0d9200
For Travis CI - use Release build configuration when build on bad VM.
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11 years ago |
aster2013
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abfc1576e0
Merge pull request #543 from AtomicGameMachine/JME-FIX-SPRITE-SET
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11 years ago |
Josh Engebretson
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5e1a72e317
When setting a new sprite, have to mark vertices dirty to pick up changes in rectangle, hotspot, etc
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11 years ago |
Lasse Öörni
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f461c8234b
Use a global hash-to-varname mapping table in the editor, which is saved along with the editor config. This allows intelligible var names in prefabs across scenes. Closes #540.
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11 years ago |
Lasse Öörni
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81d19ec037
Merge remote-tracking branch 'remotes/hdunderscore/Editor_ScriptInstance_Persistance'
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11 years ago |
hdunderscore
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b999275b53
Updated to cover these cases:
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11 years ago |
Yao Wei Tjong 姚伟忠
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e0d13d706e
For Travis CI - simplify the ci_rebase rake task.
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11 years ago |
hdunderscore
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c2f8af4e19
- Added correct behaviour for undoing/redoing script attributes.
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11 years ago |
Yao Wei Tjong 姚伟忠
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ec390c2913
Suppress CMake unused variable warning for Android platform.
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11 years ago |
Yao Wei Tjong 姚伟忠
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f6e8f3b0fa
Merge branch 'cleaning-up-build-scripts-for-android' into master.
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11 years ago |
hdunderscore
|
e20bf79dcd
Added persistence of attributes for ScriptInstances in the editor, so that when an error occurs, the values are not reset to default.
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11 years ago |
aster2013
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5f68fa2868
Only get enabled Drawable2D in Renderer2D.
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11 years ago |
Yao Wei Tjong 姚伟忠
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46adfcfe46
Set the CPack default installation dir to be the same as CMake one.
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11 years ago |
aster2013
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b9be757f03
When index buffer data lost, reset index buffer data.
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11 years ago |
Yao Wei Tjong 姚伟忠
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1e195bb186
For Travis CI - use HEAD instead of $TRAVIS_BRANCH for ci_rebase task.
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11 years ago |
urho3d-travis-ci
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c1b51e611a
Travis CI: API documentation update at 2014-11-24 15:10:14 UTC.
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11 years ago |
Lasse Öörni
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9d78a85348
Add events for GPU context loss & restore.
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11 years ago |
urho3d-travis-ci
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5ea049470b
Travis CI: API documentation update at 2014-11-24 10:49:19 UTC.
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11 years ago |
aster2013
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33f5612c30
Fixed tile map remove layer node bug.
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11 years ago |
aster2013
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35735b11d3
Remove unused code, rename DefaultMaterial to Material.
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11 years ago |