This website works better with JavaScript
Halaman utama
Jelajahi
Bantuan
Masuk
cpp
/
urho3d
cermin dari
https://github.com/urho3d/urho3d.git
Liatin
2
Bintangi
0
Fork
0
Berkas
Masalah
0
Wiki
Cabang:
component-based-ui
Ranting
Tag
cmake_checks
component-based-ui
drawable-shader-parameters
emscripten-shell-mouse-events
fredakilla-sparkdev
legacy-attributes
master
orefkov-GLES3_Support
p2p-multiplayer
platform-query-functions
refactor-buildsystem
sse2neon
upgrade-sdl
upstream-upgrade-sdl
websockets-implementation
1.9.0
1.8
1.8-ALPHA
1.7.1
1.7
1.6
1.5
1.4
1.32
1.31
1.3
1.23
1.22
1.21
1.2
1.16
1.15
1.14
1.13
1.12
1.11
1.1
1.0
Komit Sejarah
Cari
Pembuat
SHA1
Pesan
Tanggal
Lasse Öörni
caf080ecbb
Initial refactoring of Direct3D9 shaders. ShaderCompiler removed. Bytecode not cached into files yet.
12 tahun lalu
Lasse Öörni
0f5456d35e
Avoid unnecessary rendertarget blitting in OpenGL light prepass mode.
12 tahun lalu
Lasse Öörni
5507b006be
Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders.
13 tahun lalu