Mike3D
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265eecb229
Catch-up C++ samples (screen joystick support for lua and AngelScript)
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11 years ago |
Lasse Öörni
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67d603d8e5
Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295.
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11 years ago |
Lasse Öörni
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9486d17667
Bump the depth constant bias in all shadowed directional light samples to work better on mobile platforms. Disable Urho3D logo in samples when using touch controls.
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12 years ago |
Lasse Öörni
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7a55a43725
Tidied up the sample descriptions.
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12 years ago |
Lasse Öörni
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389cce6732
Unify material used in spawned objects in script versions of PhysicsStressTest.
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12 years ago |
Lasse Öörni
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ef43398d7f
Added scene load/save to CharacterDemo, both C++ & script versions.
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12 years ago |
Lasse Öörni
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be7636f823
Make the include path absolute in all script examples so that ScriptCompiler can compile them properly.
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12 years ago |
Lasse Öörni
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9cbea3b331
Added SoundEffects, Navigation, Chat & SceneReplication samples in script.
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12 years ago |
Lasse Öörni
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b9cc284048
PhysicsStressTest & Ragdolls samples in script.
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12 years ago |