aster2013
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7e46f0c862
Add MIXED_ACCESSOR_ATTRIBUTE.
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11 years ago |
Lasse Öörni
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b9c340ed12
Allow to not serialize ParticleEmitter particles to reduce scene file size. Closes #522.
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11 years ago |
Lasse Öörni
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c3fc39132b
Made ParticleEmitter::ApplyEffect() public, as it's necessary if changing certain properties of the effect programmatically. Also mark network update if the emitter's effect is changed to none.
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11 years ago |
Lasse Öörni
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6231acffdc
ParticleEffect live reload support.
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11 years ago |
Lasse Öörni
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1a633c4a18
Restore file serialization attributes to ParticleEmitter so that its state is preserved exactly. Hide the period timers from the editor.
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11 years ago |
Aster@中国上海
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6bcc980119
Refactor ParticleEmitter class and add Lua API.
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11 years ago |
Lasse Öörni
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766a08060d
Clean up ParticleEmitter API. Removed resetPeriod option from SetEmitting(), instead the period is always reset if the state changes. Added separate RemoveAllParticles(), ResetEmissionTimer() & Reset() functions.
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11 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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7e542be196
Added Save function to ParticleEmitter, which dumps the parameters as XML. Added menu items to editor to load/save ParticleEmitter parameters. Closes #51.
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12 years ago |
Lasse Öörni
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c1e03c48db
Combine octree update & reinsertion queuing.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |