Lasse Öörni
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e8fdf7a7d8
Fix DrawableProxy2D check for large indices: vertex count needs to be over 0xffff. Do not attempt to precache instanced or shadowed pointlight shaders on OpenGL ES.
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11 years ago |
aster2013
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9b31d29a54
Add GetFullName in ShaderVariation, make code more clear.
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11 years ago |
Lasse Öörni
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92611f1249
Avoid string based duplicate detection in ShaderPrecache when possible.
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12 years ago |
Lasse Öörni
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0e5d11541f
Fix missing root of shader precache file if loading it fails. Reset (clear) XMLFile when loading fails so that no illegal content will be saved when it's programmatically modified and then saved.
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12 years ago |
Lasse Öörni
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cc9e5e1994
Moved to XML based shader precache files. Refactored shader precaching code to its own class. Closes #199.
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12 years ago |