Commit History

Author SHA1 Message Date
  aster2013 e24648ae47 remove empty line, rename variance. 11 years ago
  aster2013 90eb670146 Remove unused code. 11 years ago
  aster2013 8d067b2810 Now, we can use Lua function to handle event directly, for example: 11 years ago
  Lasse Öörni b325ba5195 Support excluding 2D functionality from the build (CMake option URHO3D_URHO2D=0). Removed empty scene creation from the UIDrag example. Make compiling Civetweb conditional of URHO3D_NETWORK. Exclude samples depending on the Controls structure when URHO3D_NETWORK is disabled. 11 years ago
  Lasse Öörni 807bd28a9d Add URHO3D_NETWORK CMake parameter to control whether networking support is built. 11 years ago
  aster2013 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 years ago
  Yao Wei Tjong 姚伟忠 5ce5be8d66 Enhance FileSystem class to also able to execute console command. 11 years ago
  Aster Jian 270a49d09f Refix issue #256.[ci skip] 11 years ago
  Yao Wei Tjong 姚伟忠 3748375f67 Enhance Console class to support multiple command line interpreterers. 11 years ago
  Yao Wei Tjong 姚伟忠 3e942ec7fc Fix ScriptSubscribeToEvent to deal with multi handler of same event. 11 years ago
  Yao Wei Tjong 姚伟忠 f3f6e66f90 Assign proper log level when sending E_LOGMESSAGE event. 11 years ago
  Lasse Öörni a70848e464 Fix Lua postupdate handler not being called. 11 years ago
  aster2013 882a7d3929 Remove ContainerLuaAPI.pkg 11 years ago
  aster2013 cd41727484 Change comment. [ci skip] 11 years ago
  aster2013 906aa96273 Fix ScriptSubscribeToEvent bug when new object with same memory address. 11 years ago
  Lasse Öörni 8f2ed8b97b Guard LuaScript subsystem against unsubscribing internally listened events. 11 years ago
  Lasse Öörni 65c3c50738 Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.) 11 years ago
  Alex Parlett 3bb95a7d5d Refactored Spline to use Variant instead of being a template to allow easier implementation of Scripting APIs. Added additional type safety checks to ensure that the Variant underlying type is the same as existing elements. 11 years ago
  Lasse Öörni 347381c3b1 Added function in LuaScript subsystem to disable console input execution. 11 years ago
  aster2013 98b924d9c5 Allow subscribe to same event with multi functions in Lua. 11 years ago
  aster2013 fa6d92d39a Adjust Lua GC policy, make the fps more smooth. 11 years ago
  aster2013 cddf7ee404 Add script binding for Urho2D. 11 years ago
  aster2013 526e114db6 Add coroutine.start and coroutine.sleep in Lua. 11 years ago
  aster2013 8fc76e81fd Replace tab with space. 11 years ago
  Yao Wei Tjong 姚伟忠 ffe7a7699f Minor enhancement on getting optional resources and error handling. 12 years ago
  Yao Wei Tjong 姚伟忠 2e8744dc01 Minor cleanup - remove redundant null check for subsystems pointer. 12 years ago
  Lasse Öörni 06c93d84ef Removed Exists() check when trying to load the .lua variant of a Lua script resource (after .luc was not found.) Log an info message when a Lua script is successfully loaded, similar to AngelScript. 12 years ago
  aster2013 b1af7b66e3 Add resource existed check. 12 years ago
  Mike3D 9b042e2ab2 Tiny fix to LuaScript.cpp 12 years ago
  aster2013 6dba57e5ad Modify comment in LuaScript module. 12 years ago