943a2c348bAdded mechanism to limit material techniques on desktop hardware. Closes #516.
11 years ago
Yao Wei Tjong 姚伟忠
2c5fb1db03Fix Technique class to recalculate memory used based on numPasses.
11 years ago
Lasse Öörni
6bfcc28010Allow a pass to be marked as SM3-only, so that rendering limitations can be defined as data-driven instead of hardcoding in the engine. Moved specular disable for SM2 shadowed pointlight from code to shaders. Mention in the documentation that some materials may be too complex for SM2 and dynamic shadows.
11 years ago
Yao Wei Tjong 姚伟忠
d33ac02538Refactor build scripts to build Urho3D library as main target.