hdunderscore
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9fabafec87
Clean up + included a by-pass in UI.cpp to allow for drag move and drag end to occur when Input::IsMouseGrabbed() is true (allowing existing events to continue, preventing new events from triggering).
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11 years ago |
hdunderscore
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007d3acc1a
Changes to UI drag behavior:
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11 years ago |
Lasse Öörni
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8945322476
Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor.
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11 years ago |
Lasse Öörni
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68a8b6afea
Exposed UI::LoadLayout() to Lua script.
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11 years ago |
aster2013
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8ab5e56c9c
Move subsystem access function to subsystem's pkg file, add global readonly property for each subsystem.
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12 years ago |
aster2013
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4b13c8598e
Lua API Update.
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12 years ago |
Lasse Öörni
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d1bbe45515
Added SDL on-screen keyboard support.
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12 years ago |
Lasse Öörni
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7f061206dc
Add the byKey parameter to script bindings of SetFocusElement().
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12 years ago |
Lasse Öörni
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358d9c2849
Added default tooltip delay to UI, which will be used if the tooltip's own delay is zero. Use seconds for tooltip delay to match eg. the doubleclick interval. Removed layout from the editor's tooltip root element to prevent it resizing in unwanted fashion.
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12 years ago |
Lasse Öörni
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0d7d4826e5
Add pixel & time threshold for sending a drag begin UI event. Closes #65. Removed code duplication between mouse & touch hover.
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12 years ago |
Yao Wei Tjong 姚伟忠
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 years ago |