Lasse Öörni
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4f5c3d2e9b
Restore optional slow but more precise operation for AreaAllocator. Disabled by default.
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11 years ago |
Lasse Öörni
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1786c20662
Clean up AreaAllocator code and allow the Reset function same functionality as the constructors. Added additional heuristic to prevent failed large allocation. Mark todo for needing to reimplement a slower but more proper mode.
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11 years ago |
Lasse Öörni
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b0598282d9
Fix AreaAllocator end iterator bug when going through a grow cycle. If growing the allocator before first allocation, simply expand the existing free area.
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11 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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ecc37d1f2e
If all font's glyph do not fit into one page, begin filling texture pages dynamically as glyphs are used.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |