Lasse Öörni
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ec7c262be6
Expose Matrix4 * Matrix3x4 to scripting. Move the multiply as a Matrix4 member function so that it can be properly exposed to lua.
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11 жил өмнө |
Lasse Öörni
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f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
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11 жил өмнө |
Lasse Öörni
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0a1d2ea259
Default-construct math objects to zero or identity to unify C++ / AngelScript / Lua behavior. Closes #279.
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11 жил өмнө |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 жил өмнө |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 жил өмнө |