コミット履歴

作者 SHA1 メッセージ 日付
  Perttu Ahola 75fef62758 Fix Connection not sending delta update if only user variables have been modified 11 年 前
  Lasse Öörni 5e8b50c9d3 Further package download logic fixes to ensure a package is not potentially entered into the resource cache several times, and that packages in the cache are scanned for only when necessary. 11 年 前
  Lasse Öörni 8cc2386650 Clean up duplicated code related to package download requests. 11 年 前
  Lasse Öörni 18e85ab18a Changed Connection::SendPackageToClient() to not broadcast to all clients. Instead Network::SendPackageToClients() will send to all clients in a specific scene. Updated Network Lua bindings. 11 年 前
  Lasse Öörni cde92a8358 Minor editing of comments. 11 年 前
  cin 949de81bd4 All sync method replaced by void Connection::SendPackageToClients(PackageFile* package) may be called after Scene::AddRequiredPackageFile on server 11 年 前
  cin 264cd304ff Check changes in required packages before sync. 11 年 前
  cin 005dee766c Added SyncPackages method. Can be called server and client connection. 11 年 前
  Lasse Öörni 3032244467 Use StartNewMessage / EndAndQueueMessage to prevent assert with zero size messages. Closes #478. 11 年 前
  Lasse Öörni e9f0baa398 Remote event registration is checked only when receiving. 11 年 前
  Lasse Öörni 0472b4d410 Allow sending client observer rotation in addition to position. Note that rotation is not used by the NetworkPriority component, but can be used for custom logic. Do not send the observer pos/rot until actually set by the client. Closes #428. 11 年 前
  Lasse Öörni a06c328305 Store Connection's address & port on construction, so that we do not log a zero address later if the socket has already been destroyed. 11 年 前
  Aster@中国上海 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 年 前
  Yao Wei Tjong 姚伟忠 46285baf97 Refactor build scripts to group Urho3D specific build option. 11 年 前
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 年 前
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 年 前
  Lasse Öörni 712345aa56 Added log macros with formatting. Closes #114. 12 年 前
  Lasse Öörni 3b32acf27f Added possibility to clear scene of only replicated or local content. Do not clear local content from a client scene when joining a server. This makes the startup of the SceneReplication sample faster, as the static scene is not replicated. 12 年 前
  Lasse Öörni dfb318b4f9 Added scene network replication sample. 12 年 前
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前