Commit History

Author SHA1 Message Date
  aster2013 7e46f0c862 Add MIXED_ACCESSOR_ATTRIBUTE. 11 years ago
  Lasse Öörni 64929dc50d Add possibility to disable RigidBody mass update to optimize performance when using several collisionshapes in the same node. Closes #489. 11 years ago
  Alex Parlett d274e71dd7 Fixed Ninja Snow Wars Objects xml to use Is Trigger. 11 years ago
  Alex Parlett a22a24c0e4 Rename RigidBody::Phantom to RigidBody::Trigger to align it with common terminology for physics. 11 years ago
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
  Lasse Öörni efaf7d28f0 Merge remote-tracking branch 'remotes/szamq/master' 12 years ago
  Paweł Mogiła 3cb9afe865 Added Bullet anisotropic friction to RigidBody 12 years ago
  Lasse Öörni 18e1746e2b Added forward declaration of Constraint to RigidBody.h. 12 years ago
  Lasse Öörni 3a908a54c5 Improved Node, RigidBody & SmoothedTransform header comments in regard to world/parent coordinate spaces. 12 years ago
  Lasse Öörni c14bf5bd69 Added Bullet rolling friction parameter to RigidBody. 12 years ago
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago