aster2013
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7e46f0c862
Add MIXED_ACCESSOR_ATTRIBUTE.
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11 years ago |
Lasse Öörni
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64929dc50d
Add possibility to disable RigidBody mass update to optimize performance when using several collisionshapes in the same node. Closes #489.
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11 years ago |
Alex Parlett
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d274e71dd7
Fixed Ninja Snow Wars Objects xml to use Is Trigger.
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11 years ago |
Alex Parlett
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a22a24c0e4
Rename RigidBody::Phantom to RigidBody::Trigger to align it with common terminology for physics.
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11 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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efaf7d28f0
Merge remote-tracking branch 'remotes/szamq/master'
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12 years ago |
Paweł Mogiła
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3cb9afe865
Added Bullet anisotropic friction to RigidBody
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12 years ago |
Lasse Öörni
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18e1746e2b
Added forward declaration of Constraint to RigidBody.h.
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12 years ago |
Lasse Öörni
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3a908a54c5
Improved Node, RigidBody & SmoothedTransform header comments in regard to world/parent coordinate spaces.
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12 years ago |
Lasse Öörni
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c14bf5bd69
Added Bullet rolling friction parameter to RigidBody.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |