aster2013
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c1ea1f9e06
Move attribute name as first parameter in ATTRIBUTE macro, same as other attribute macros.
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11 years ago |
aster2013
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13d3f1c8ac
Add attribute trait, treat ref attribute same with attribute.
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11 years ago |
aster2013
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cb819a5a6f
Remove class name and variant type from attribute macros.
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11 years ago |
hdunderscore
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007d3acc1a
Changes to UI drag behavior:
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11 years ago |
hdunderscore
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2966800ffc
Added UIElement methods SetDeepEnabled / ResetDeepEnabled / IsDeepEnabled to allow setting enable on an element + all it's child elements / reset it to previous state.
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11 years ago |
Aster@中国上海
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 years ago |
Lasse Öörni
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b8185f973c
Support a "select on click end" mode in ListView. Support defining a separate drag'n'drop content for elements dropped into a LineEdit. Enable drag'n'drop to node ID attribute fields. Closes #261.
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11 years ago |
aster
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e0737e6c46
Replace Char event with TextInput event for CJK IME support.
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11 years ago |
Lasse Öörni
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8945322476
Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor.
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11 years ago |
Lasse Öörni
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83aba1d30e
Added CharEntry event to LineEdit for manipulation of the chars that are being inserted into the edited text.
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11 years ago |
Lasse Öörni
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 years ago |
Lasse Öörni
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8cc5ad7fd2
Improved and unified API for Text & Text3D: get number of Unicode characters, get width of row by index, get position of character by index, get size of character by index. Store positions & sizes in the same vector to reduce amount of dynamic memory allocations.
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12 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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76292ef63e
Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
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12 years ago |
Lasse Öörni
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d1bbe45515
Added SDL on-screen keyboard support.
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12 years ago |
reattiva
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2ac0d8955e
On LineEdit move around the borders of current selection.
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12 years ago |
reattiva
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6e9a0fb715
Select all the text when moving focus on a line edit by TAB key.
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12 years ago |
Lasse Öörni
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 years ago |
Lasse Öörni
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1eae2e13ab
Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |