Lasse Öörni
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 years ago |
Lasse Öörni
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07f06563bc
Optimized Renderer::GetShader() so that caching shader variation pointers becomes unnecessary for the most part.
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12 years ago |
Lasse Öörni
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ea334e4393
Merge branch 'master' into shader-refactor
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12 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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e0f391b0fc
Started shader refactoring.
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12 years ago |
Lasse Öörni
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76292ef63e
Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
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12 years ago |
Lasse Öörni
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d2a7173e5f
Reset UI cursor shape during BeginFrame event, which allows custom logic to set it per frame. Apply OS cursor shape only once during UI rendering to avoid flicker (and potential loss of performance)
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12 years ago |
Yao Wei Tjong 姚伟忠
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1a6970dcf2
Prevent message box crashes due to corrupted or missing data dir.
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12 years ago |
Lasse Öörni
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d1bbe45515
Added SDL on-screen keyboard support.
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12 years ago |
Lasse Öörni
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7f061206dc
Add the byKey parameter to script bindings of SetFocusElement().
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12 years ago |
reattiva
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8f38b4b702
Move the focus backwards with SHIFT+TAB.
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12 years ago |
reattiva
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6e9a0fb715
Select all the text when moving focus on a line edit by TAB key.
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12 years ago |
Lasse Öörni
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358d9c2849
Added default tooltip delay to UI, which will be used if the tooltip's own delay is zero. Use seconds for tooltip delay to match eg. the doubleclick interval. Removed layout from the editor's tooltip root element to prevent it resizing in unwanted fashion.
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12 years ago |
Lasse Öörni
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5b8f5e290b
Normalize name of tooltip class to ToolTip to match the filename.
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12 years ago |
Alex Parlett
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70322b5c85
Added the Tooltip UI Element which will display when its parent element is hovered over for the specified delay period.
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12 years ago |
Lasse Öörni
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5fa9116be1
Drag-related code cleanup.
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12 years ago |
Lasse Öörni
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0d7d4826e5
Add pixel & time threshold for sending a drag begin UI event. Closes #65. Removed code duplication between mouse & touch hover.
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12 years ago |
Lasse Öörni
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dc0533e1ae
Fix forceAutoHint_ being uninitialized.
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12 years ago |
Lasse Öörni
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840d50ce0d
Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed.
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12 years ago |
Lasse Öörni
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267523a738
Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem.
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12 years ago |
Lasse Öörni
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b2d356ad5e
Allow using the operating system clipboard in UI.
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12 years ago |
Lasse Öörni
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04bf45e463
Added support for SDL_DROPFILE event. Input system sends event with filename only, and UI subsystem interprets that to include the element that was dropped onto. The UI variant of the event is only posted when the OS mouse cursor is visible (such as in the editor.)
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12 years ago |
Lasse Öörni
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1eae2e13ab
Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work.
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12 years ago |
Lasse Öörni
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c8a1bc96d7
Refactor UI to not duplicate code for touch and mouse handling.
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12 years ago |
Lasse Öörni
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9ff0247c68
Applied material editor preview patch from primitivewaste, which also adds View3D UI element class.
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12 years ago |
Lasse Öörni
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7d235c8458
Added touch input double click handling in the UI.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |