aster2013
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7e46f0c862
Add MIXED_ACCESSOR_ATTRIBUTE.
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11 years ago |
Aster@中国上海
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318e388777
Add LoopMode2D to control animation loop mode, make spriter animation sample in force loop mode.
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11 years ago |
Aster@中国上海
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1e05ee4ed0
Add root node in AnimatedSprite2D.
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11 years ago |
Aster@中国上海
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171609dad9
Add flip and color to AnimatedSprite2D
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11 years ago |
Aster@中国上海
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fc79775024
Format code.[ci skip]
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11 years ago |
Aster@中国上海
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4d6392c182
Use one transform.
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11 years ago |
aster2013
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6bf9b2ad7e
Fix spriter animation bone scaling, because Spriter's world transform calculation is different with Urho3D, so add Transform2D class to fix it.
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11 years ago |
aster2013
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dc5288c4ac
Move parent from Mainline to Timeline.
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11 years ago |
aster2013
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4c47170f8e
Rename XAnimationSet2D to AnimationSet2D, Rename XAnimatedSprite2D to AnimatedSprite2D.
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11 years ago |
aster2013
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53351462ce
Remove old AnimatedSprite2D and Animation2D.h.
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11 years ago |
Aster Jian
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0b9ff78dcc
Change cycle mode to wrap mode in AttributeAnimation, add ONCE mode make can play animation then auto remove it. remove PINGPONG mode (now PINGPONG mode is just for sprite animation).
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11 years ago |
aster2013
|
4a3ed4117a
Refactor animation system, add AttributeAnimationInstance.
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11 years ago |
aster2013
|
2eff0e1144
Add attribute animation.
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11 years ago |
aster2013
|
f52bdfeb5b
Add new line at end of file.[ci skip]
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11 years ago |
aster2013
|
ced2a315af
Add set animtion to AnimatedSprite2D in editor, fixed minor bug in ParticleEmitter2D.
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11 years ago |
aster2013
|
9f80292978
Update Urho2D API(Lua and AngelScript).
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11 years ago |
aster2013
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a6f18c41ea
Add Animation2D and AnimatedSprite2D.
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11 years ago |