Commit History

Author SHA1 Message Date
  aster2013 7e46f0c862 Add MIXED_ACCESSOR_ATTRIBUTE. 11 years ago
  Aster@中国上海 318e388777 Add LoopMode2D to control animation loop mode, make spriter animation sample in force loop mode. 11 years ago
  Aster@中国上海 1e05ee4ed0 Add root node in AnimatedSprite2D. 11 years ago
  Aster@中国上海 171609dad9 Add flip and color to AnimatedSprite2D 11 years ago
  Aster@中国上海 fc79775024 Format code.[ci skip] 11 years ago
  Aster@中国上海 4d6392c182 Use one transform. 11 years ago
  aster2013 6bf9b2ad7e Fix spriter animation bone scaling, because Spriter's world transform calculation is different with Urho3D, so add Transform2D class to fix it. 11 years ago
  aster2013 dc5288c4ac Move parent from Mainline to Timeline. 11 years ago
  aster2013 4c47170f8e Rename XAnimationSet2D to AnimationSet2D, Rename XAnimatedSprite2D to AnimatedSprite2D. 11 years ago
  aster2013 53351462ce Remove old AnimatedSprite2D and Animation2D.h. 11 years ago
  Aster Jian 0b9ff78dcc Change cycle mode to wrap mode in AttributeAnimation, add ONCE mode make can play animation then auto remove it. remove PINGPONG mode (now PINGPONG mode is just for sprite animation). 11 years ago
  aster2013 4a3ed4117a Refactor animation system, add AttributeAnimationInstance. 11 years ago
  aster2013 2eff0e1144 Add attribute animation. 11 years ago
  aster2013 f52bdfeb5b Add new line at end of file.[ci skip] 11 years ago
  aster2013 ced2a315af Add set animtion to AnimatedSprite2D in editor, fixed minor bug in ParticleEmitter2D. 11 years ago
  aster2013 9f80292978 Update Urho2D API(Lua and AngelScript). 11 years ago
  aster2013 a6f18c41ea Add Animation2D and AnimatedSprite2D. 11 years ago