aster2013
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6caa0ade65
When resource's name is empty, set file name as resource name.
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11 years ago |
Lasse Öörni
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5450b1d111
Asynchronous loading for ParticleEffect2D.
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11 years ago |
Lasse Öörni
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
Aster@中国上海
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413aa66b10
Add more member functions in 2D particle classes.
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11 years ago |
Aster@中国上海
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2868d8e0b1
Add SetSprite in ParticleEffect2D.
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11 years ago |
aster
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7ad727a25b
Add save function for ParticleEffect2D.
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11 years ago |
Aster@中国上海
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ed94403b83
Code refactoring.
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11 years ago |
aster2013
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b3f2a1786f
Remove custom sprite sheet format.
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11 years ago |
aster
|
7c724bf3e2
Try load asset in current directory.
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11 years ago |
aster2013
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ff0d806587
Rename ParticleModel2D to ParticleEffect2D.
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11 years ago |