Commit History

Author SHA1 Message Date
  Yao Wei Tjong 姚伟忠 dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 years ago
  Yao Wei Tjong 姚伟忠 ec25e56046 Refactor Samples to support yaw and pitch by touch on mobile platform. 11 years ago
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
  Lasse Öörni 9486d17667 Bump the depth constant bias in all shadowed directional light samples to work better on mobile platforms. Disable Urho3D logo in samples when using touch controls. 12 years ago
  Lasse Öörni c169684bcd Crashproofed most of the C++ samples when running with empty resource directories. 18 & 19 will still crash inside Bullet. 12 years ago
  Lasse Öörni 04b00263b0 Moved CharacterDemo to the samples. 12 years ago
  Lasse Öörni dfb318b4f9 Added scene network replication sample. 12 years ago
  Lasse Öörni 796d8871b9 Sample code cleanup. 12 years ago
  Lasse Öörni 2271d6ba83 Added Ragdolls sample. 12 years ago
  Lasse Öörni 58903874f7 Scene node name consistency in the samples. 12 years ago
  Lasse Öörni 497bd8c101 Added Physics sample. 12 years ago
  Lasse Öörni 87a6ee9578 Added MultipleViewports & RenderToTexture samples. 12 years ago
  Lasse Öörni e4ed439148 Added common rendering quality controls to all samples. 12 years ago
  Lasse Öörni 54a0c90d7a Update AnimatedModel's bounding box with bone accuracy only when the animation is updated. Otherwise transform the previous last calculated bone bounding box. This results in a significant performance boost when a large amount of AnimatedModels are both moved, and animated. 12 years ago
  Lasse Öörni 0f4fbda5fb Added Decals example. 12 years ago
  Lasse Öörni a9eb0e1e61 Added Billboards sample. 12 years ago
  Lasse Öörni f74f4dd6f8 Moved the logic for determining whether to use executable directory or the current working directory into FileSystem::GetProgramDir(). 12 years ago
  Lasse Öörni 1ef35d353c Added skeletal animation sample. 12 years ago