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cpp
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urho3d
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Branch:
component-based-ui
Branches
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cmake_checks
component-based-ui
drawable-shader-parameters
emscripten-shell-mouse-events
fredakilla-sparkdev
legacy-attributes
master
orefkov-GLES3_Support
p2p-multiplayer
platform-query-functions
refactor-buildsystem
sse2neon
upgrade-sdl
upstream-upgrade-sdl
websockets-implementation
1.9.0
1.8
1.8-ALPHA
1.7.1
1.7
1.6
1.5
1.4
1.32
1.31
1.3
1.23
1.22
1.21
1.2
1.16
1.15
1.14
1.13
1.12
1.11
1.1
1.0
Commit History
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Date
Lasse Öörni
d0595084d4
Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
11 years ago
Lasse Öörni
6d5ddc23e0
Bump the copyright for 2014.
12 years ago
Lasse Öörni
e19bed4946
Clean up scene node related comments in samples.
12 years ago
Lasse Öörni
04b00263b0
Moved CharacterDemo to the samples.
12 years ago
Lasse Öörni
87a6ee9578
Added MultipleViewports & RenderToTexture samples.
12 years ago