Lasse Öörni
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d0595084d4
Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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11 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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1034f8856f
Added scene load/save to C++ VehicleDemo.
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12 years ago |
Wei Tjong Yao
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205fffb4ad
Refactored Sample.h to use class forward for Sprite class. Fixed the alignment of the forward classes to be inlined with convention used by other codes in Urho3D. Added the generated LuaScript wiki into SVN.
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12 years ago |
Lasse Öörni
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26901cdc4c
Added vehicle sample.
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12 years ago |