Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni d0595084d4 Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni e19bed4946 Clean up scene node related comments in samples. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 04b00263b0 Moved CharacterDemo to the samples. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 87a6ee9578 Added MultipleViewports & RenderToTexture samples. %!s(int64=12) %!d(string=hai) anos