Yao Wei Tjong 姚伟忠
|
88d86548a4
Further minor clean up the CrowdAgent class.
|
hace 10 años |
Yao Wei Tjong 姚伟忠
|
6b72c4412a
Minor code clean up and bug fixes for DetourCrowd implementation.
|
hace 10 años |
Mike3D
|
e166e7a84d
Added moving obstacles and teleportation to sample 39. Also various behavior tweaks and ground texture modified to break monotony and discriminate with sample 15. If something doesn't appeal it can be reverted.
|
hace 10 años |
Mike3D
|
7f3a6ef86b
Added off-mesh connections to sample 39
|
hace 10 años |
Mike3D
|
3fbb34f406
Use node instead of GetNode() in lua samples
|
hace 10 años |
Lasse Öörni
|
f9f920964f
Remove agents & obstacles on OnNodeSet(null), similar to Drawables. Do not allow adding an agent when node is already null. Added missing enum in AngelScript navigation API. Do not keep a persistent array of agent handles in the AngelScript crowd example, as that keeps the agents alive even past removal from scene. Closes #729.
|
hace 10 años |
Mike3D
|
cca861f6d3
Simplified sample 39 using the crowd manager
|
hace 10 años |
JSandusky
|
ca7a6af1f3
CrowdAgent state handling
|
hace 10 años |
Mike3D
|
581d1b550b
Do not hardcode obstacle radius
|
hace 10 años |
Yao Wei Tjong 姚伟忠
|
252206a207
Decouple Physics subsystem from DetourCrowd implementation.
|
hace 10 años |
Lasse Öörni
|
8f29e751b7
Fix memory leak in NavBuildData. Match capitalization of the CrowdNavigation help text in all versions.
|
hace 10 años |
JSandusky
|
567a29d74e
Implementation of DetourCrowd and DetourTileCache
|
hace 10 años |