提交历史

作者 SHA1 备注 提交日期
  Lasse Öörni b8185f973c Support a "select on click end" mode in ListView. Support defining a separate drag'n'drop content for elements dropped into a LineEdit. Enable drag'n'drop to node ID attribute fields. Closes #261. 11 年之前
  aster e0737e6c46 Replace Char event with TextInput event for CJK IME support. 11 年之前
  Lasse Öörni 8945322476 Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor. 11 年之前
  Lasse Öörni 83aba1d30e Added CharEntry event to LineEdit for manipulation of the chars that are being inserted into the edited text. 11 年之前
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 年之前
  Lasse Öörni 8cc5ad7fd2 Improved and unified API for Text & Text3D: get number of Unicode characters, get width of row by index, get position of character by index, get size of character by index. Store positions & sizes in the same vector to reduce amount of dynamic memory allocations. 12 年之前
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 年之前
  Lasse Öörni d1bbe45515 Added SDL on-screen keyboard support. 12 年之前
  reattiva 2ac0d8955e On LineEdit move around the borders of current selection. 12 年之前
  reattiva 6e9a0fb715 Select all the text when moving focus on a line edit by TAB key. 12 年之前
  Lasse Öörni 39c8295eb3 Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4. 12 年之前
  Lasse Öörni 1eae2e13ab Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work. 12 年之前
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年之前