Lasse Öörni
|
56fbf5a1e9
Added attributes to Text3D.
|
há 12 anos atrás |
Lasse Öörni
|
5bd757850f
Added functionality to Text3D. Attributes yet missing.
|
há 12 anos atrás |
Lasse Öörni
|
b492108ff0
Fixed missing enum attribute list null termination for Text.
|
há 12 anos atrás |
Wei Tjong Yao
|
a76a3b1ab7
Reordered UIElement's attributes, common attributes got registered first. Enhanced Attribute Inspector to show UIElement's attributes for single selection case. Multiple selection is still WIP.
|
há 12 anos atrás |
Wei Tjong Yao
|
06f3580948
Enhanced the Attribute Inspector to show the 'Is Enabled' check box on the node/component 'title bar' instead of in the attribute list; and small refactoring to reduce the number of parameters being passed in a number of functions. Refactored to modify AttributeInfo's name to become a String. Exposed 'internal' property of UIElement to Script API. Enhanced Text class so that it renders the selected text being hovered by mouse a little differently than those without.
|
há 12 anos atrás |
Lasse Öörni
|
e9aacd1df9
Removed the AttributeListChanged event for now, as it was causing stack overflows in the editor. It was only needed to track changed attributes on script file reload.
|
há 12 anos atrás |
Wei Tjong Yao
|
cb357e8859
Fixed the default UIBatch constructor to init all new member variables. Reapply speed optimisation logic in Text batch.
|
há 12 anos atrás |
Lasse Öörni
|
895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
|
há 12 anos atrás |
Lasse Öörni
|
5160610e25
Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases.
|
há 12 anos atrás |
Wei Tjong Yao
|
d7f6b4d0b6
Enhanced UIElement to be able to set a default style file for later reference by children elements, added horizontal indentation feature, and added new E_LAYOUTUPDATED event. Enhanced ListView to better support hierarchy mode and added feature to show 'expansion triangle' in hierarchy mode. Fixed a bug in ScrollView to update view size correctly when resizing content element. Fixed a bug in Log's WriteRaw() method so it sends error message to stderr even in quite mode. Refactored Editor to take advantage of the enhancement.
|
há 12 anos atrás |
Lasse Öörni
|
9ef8625e33
Fixed BorderImage attributes (tiled, blendmode) missing from script API.
|
há 12 anos atrás |
Wei Tjong Yao
|
37cd015353
Further improvement.
|
há 13 anos atrás |
Wei Tjong Yao
|
5544602c9e
Enhance Font class to support saving of font (TTF or bitmap type) as another bitmap font resource in xml format. For bitmap font type, saving yet to another bitmap font is only meaningful when called with the optional parameter turned on to save only used glyphs. Refactored UIBatch class to enable better performance in Text class UI batch generation in relation to multi-pages/textures font.
|
há 13 anos atrás |
Wei Tjong Yao
|
a9209956cd
DocConverter skips when wiki output path does not exist. Font support multi-textures (pages) for both TTF and Bitmap font type. Combine the task to dump script API and convert doc to wiki into one process in a new batch file/script. Fixed the attribute index out of bound error when scene node is included as one of the multiple editable nodes.
|
há 13 anos atrás |
Lasse Öörni
|
ebcc766ac0
Minor code cleanup. Added GetAttribute() to Context, which returns a named attribute.
|
há 13 anos atrás |
Lasse Öörni
|
12bddee240
Whether to use derived opacity can be configured per UI element. By default true, except for Text.
|
há 13 anos atrás |
Lasse Öörni
|
1eda3844f0
Applied further UI and editor patch from weitjong. Text is now shown at full opacity in the editor, and the min/max opacity is also configurable.
|
há 13 anos atrás |
Lasse Öörni
|
da243eb31b
Applied UI & editor related patch from weitjong.
|
há 13 anos atrás |
Lasse Öörni
|
a40fead7dc
Updated license for the new year.
|
há 13 anos atrás |
Lasse Öörni
|
7d8558a51f
Applied massive patch from weitjong.
|
há 13 anos atrás |
Lasse Öörni
|
88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
|
há 13 anos atrás |
Lasse Öörni
|
4cef5395f5
Completed the UI element refactoring. Removed hardcoded SetStyle() functions which would read UI element attributes from XML.
|
há 13 anos atrás |
Lasse Öörni
|
0a16099532
UIElement serialization / deserialization.
|
há 13 anos atrás |
Lasse Öörni
|
83e90ae61c
Started work on UI element attributes.
|
há 13 anos atrás |
Lasse Öörni
|
f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
|
há 13 anos atrás |
Lasse Öörni
|
d66fb61091
Fixed texts defined in XML not showing.
|
há 14 anos atrás |
Lasse Öörni
|
01d893df98
Decode the text from UTF8 once during Text::SetText() for easier processing.
|
há 14 anos atrás |
Lasse Öörni
|
50226cfdb0
Started work toward Unicode compatibility.
|
há 14 anos atrás |
Lasse Öörni
|
cc3ee34f58
Increased occlusion buffer depth bias.
|
há 14 anos atrás |
Lasse Öörni
|
510c606b3d
Removed the redundant GetString() functions from XMLElement.
|
há 14 anos atrás |