Commit History

Author SHA1 Message Date
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 years ago
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 years ago
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 years ago
  Eugene Kozlov baf0daf7aa Add support of arbitrary data in Sound, Animation and Texture resources. 8 years ago
  Lasse Öörni a90bc49b56 Move SoundSource new function registration to APITemplates.h so it works on both SoundSource & SoundSource3D. Minor comment formatting fix. Add contributor. 8 years ago
  Lasse Öörni e6b9b9557b Squashed commit of the following: 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni a973d8318d Implement pause/resume by sound type in Audio. Closes #1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Yao Wei Tjong 姚伟忠 8652de217d Rename Source/Urho3D/Script to Source/Urho3D/AngelScript. 10 years ago