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cpp
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urho3d
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https://github.com/urho3d/urho3d.git
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cmake_checks
component-based-ui
drawable-shader-parameters
emscripten-shell-mouse-events
fredakilla-sparkdev
legacy-attributes
master
orefkov-GLES3_Support
p2p-multiplayer
platform-query-functions
refactor-buildsystem
sse2neon
upgrade-sdl
upstream-upgrade-sdl
websockets-implementation
1.9.0
1.8
1.8-ALPHA
1.7.1
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1.6
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1.32
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1.23
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1.21
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1.16
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Commit History
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Lasse Öörni
c0d669ede3
Simplified renderpath depth stencil management, by ensuring that Renderer does not allocate multiple depth buffers of the same size.
13 years ago
Lasse Öörni
7d930b62f8
Added missing specular mapped material techniques.
13 years ago