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cpp
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urho3d
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https://github.com/urho3d/urho3d.git
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cmake_checks
component-based-ui
drawable-shader-parameters
emscripten-shell-mouse-events
fredakilla-sparkdev
legacy-attributes
master
orefkov-GLES3_Support
p2p-multiplayer
platform-query-functions
refactor-buildsystem
sse2neon
upgrade-sdl
upstream-upgrade-sdl
websockets-implementation
1.9.0
1.8
1.8-ALPHA
1.7.1
1.7
1.6
1.5
1.4
1.32
1.31
1.3
1.23
1.22
1.21
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1.16
1.15
1.14
1.13
1.12
1.11
1.1
1.0
Commit History
Find
Author
SHA1
Message
Date
Lasse Öörni
cbbf1a74f9
Fixed non-shadowed spotlights in light pre-pass rendering.
14 years ago
Lasse Öörni
80a6948b22
Large rendering architecture refactoring.
14 years ago
Lasse Öörni
7c45da5588
Import new code.
14 years ago
Lasse Öörni
a48885a729
Make way for import of new code.
14 years ago
Lasse Öörni
97d3e56a1f
Split data files to Data & CoreData. CoreData contains the bare necessary files needed to run, like shaders and default materials.
15 years ago