76292ef63eCentralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
преди 12 години
Lasse Öörni
35b59e897fAllow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController.
преди 12 години
Wei Tjong Yao
02512cecf9In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.