Commit History

Autor SHA1 Mensaxe Data
  primitivewaste d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 6219289e9f Optimize text batch preparation by avoiding dynamic allocation each frame. Use last glyph if rendering the same glyph several times in a row. Changed repeated postincrement of a destination pointer to indexing where applicable. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 3553b287ac Reflection plane support in Camera. Reflection plane clipping not yet implemented. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 840d50ce0d Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 36e165596a Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni f3fa29a614 Fix crash when replacing shader with unshadowed or non-specular variation, and geometry type is something else than static. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos