커밋 기록

작성자 SHA1 메시지 날짜
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 년 전
  Lasse Öörni 989aae2e31 Added a warning when an UnknownComponent is created. 12 년 전
  Lasse Öörni dd075db33b Added UnknownComponent mechanism for dealing with unregistered components in scene load/save. For now attributes are not editable. Related to issue #149. 12 년 전
  Lasse Öörni eb4e99457c Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits. 12 년 전
  Lasse Öörni ab701e0e26 Only copy file serialization attributes when cloning a node hierarchy. Fixes #70. 12 년 전
  Lasse Öörni 2e178f1976 Added virtual function to Component for handling node enabled/disabled change. This optimizes StaticModelGroup to not have to subscribe to the scene-global change event. 12 년 전
  Lasse Öörni 05ba4bf719 Favor the non-parented case for SetWorld...() and for updating the world transform. 12 년 전
  Lasse Öörni 580dd746cf Removed transform attributes from Scene. 12 년 전
  Lasse Öörni a71f5fc588 Fixed bad performance of cleaning up a scene with many objects. 12 년 전
  Lasse Öörni 3b32acf27f Added possibility to clear scene of only replicated or local content. Do not clear local content from a client scene when joining a server. This makes the startup of the SceneReplication sample faster, as the static scene is not replicated. 12 년 전
  Lasse Öörni 26a9bc763e Added Temporary flag to Serializable, which means it will not be saved if enabled. Currently the sub-nodes created by Terrain are marked temporary. 12 년 전
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 년 전